Day 0: Why am I doing this? Why attempt Game Dev with AI?
Background & Motivation:
I love PC games - that's what I grew up with. Playing against my brother, sometimes 2-4 people on one keyboard. Games like Micro Machines, North and South, Monkey Island, Bubble Bobble, etc. These are the games I fondly remember.

I've wanted to make games as long as I can remember. I remember being 12 or 14 with no idea where to start, but thinking how cool it would be to make a video game.

Previous Experience:
A few years ago I spent 6 months building a game using the Godot engine. Really fun, learned tons about a completely new domain. Didn't need to take 6 months - took lots of side quests for fun and learning. End result: had a game on the App Store that my kids enjoyed playing, in-app purchases worked.
Made exactly $0.
Key Realizations:
1. App Store is very competitive
2. Learning new domains is fun but very time consuming - wasn't willing to dedicate that much life to it then
3. Put it back on shelf, wanting to come back later

Current Situation:
Well... it seems like now is later.
Been using prompt engineering/vibe coding/AI-driven coding for 6 months, several hours daily. Finally in a place where I'm productive with it and know how to steer AI in the right direction most of the time. Also know cost-effective ways to use AI and where to avoid it.
Current Challenge:
Perfect time to see how far I can push game development with AI assistance - maximize my time so this doesn't become a massive time sink again.

Comments & Discussion
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