Game Development Series
Each series represents a different game development experiment or approach, chronicling the journey from initial concepts to working prototypes using AI-assisted development.
Airplane Turrets Game
Tower defense mechanics with airplanes, turrets, and homing missiles
2 entries
Mini Motorways Clone
Mini Motorways-inspired experiments with traffic simulation and road building
2 entries
Train Switching Game
Attempting to clone a train switching game with AI assistance
1 entry
Maze Game Experiments
First experiments with maze generation and game mechanics using Kiro IDE
1 entry
Foundation
The motivation and background for starting this AI game development journey
1 entry